Monday 12 April 2010

Game Testing Ideas of Breaking Preconceived


I have to beat the game and report bugs I find on the way Well, this is not wrong, all in all, but it is just a little
part of your work. Rather than playing the game, you will rather
explore it, test its limits and try all kinds of crazy things.
In fact, you will spend most of your time trying unsane things,
like pressing buttons in different orders in various places,
trying to reach super high scores, trying to reach unreachable
areas and doing the same actions again and again to check the
consistency. In the end, you will maybe spend about 10-20%
playing the game, and, in order to save you time, you will have
to use walkthroughs and cheat codes developers will provide you,
killing much of the game's fun factor. 2. Still, I have pretty much freedom when I play No. Usually programmers know well what kinds of things can cause
problems. In most of cases, you will be given a list of things
to do/check/try. Read More

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